Operation Olympic: The Invasion of Japan 1 November 1945 (1974)

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ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 12
Spieleranzahl: 1 - 2
ag.gameitem.publisher: Decision Games (I), SPI (Simulations Publications, Inc.)
Spiel-Designer: Jim Dunnigan
Künstler: Redmond A. Simonsen
Mechaniken: Hexagon Grid, Movement Points, Simulation, Events, Dice Rolling, Solo / Solitaire Game, Secret Unit Deployment, Zone of Control, Grid Movement
Beschreibung
Operation Olympic is a hypothetical simulation of the planned invasion of Kyushu, the southernmost of the Japanese Home Islands in November 1945. It was designed to secure a base of operations for the follow-up Operation Coronet, which was scheduled to be launched against the principal Home Island of Honshu in March 1946.

Units are regiments and brigades, hexes are 6.5 kilometers side to side, a game turn represents one week of real time. There are scenarios for solitaire and two-player games.

Published in Strategy & Tactics #45 (July-August 1974).


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ag.gameitem.lastUpdated: 2025-04-25 20:09:44.824